Human Factors/Ergonomics (HF) is a specialization of Engineering and a branch of Applied Psychology in which systems such as computers, medical devices, and airplanes are designed, built, and assessed based upon how safe and easy it is for people to use them. The job market for HF professionals appears very bright long term.
The
Games To Explain Human Factors: Come, Participate, Learn and Have Fun!!! session is a popular, informative and entertaining nontraditional introduction to HF. During the session participants will learn how people process information, and how to optimize design of products and systems for human strengths and compensate for weaknesses. Participants will learn about: memory, learning, sensation, perception, measuring, interfering, thinking, responding, interpretation, assumptions, reinforcement, feedback, medical error, user error, pilot error and product usability. Participating may be of help at school, at home and on the job. Participating will improve your You will be a better teaching and learning skills.
This session promises to be informative and fun!!! Participants will remember more from this session than from a traditional lecture and they will have more fun than at a typical party.
It is even possible to win a nice prize.
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The
Games To Explain Human Factors program is made available to teachers for use in their classroom without cost upon request. Verifiable documentation such as school name, address, phone, subjects taught, etc. is required.
Frequently it is possible to schedule a Human Factors professional to present
Games at either no cost or just expense reimbursement (no Speaker's fee).
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Games was designed and developed by Dr. Ronald G. Shapiro. The Copyright is currently owned by The Human Factors and Ergonomics Society:
http://www.hfes.org .
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A photo album of a recent Games presentation may be viewed in
Ronald G. Shapiro's photo albums here on Ning in Education. A higher quality album may be requested from Ron.
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